Kingdom Guard: Great Freecash Offer
Table of content
- An Overview of Kingdom Guard's Freecash Offer
- Notable Tower Defense Enemies
- Total Breakdown of Tower Defense Enemies
- Breakdown of Boss Enemies
- Sources of Castle Upgrade Resources
- Dimensional Tunnel
- Promoting Your Hero to 4-Stars
- Dragon's Nests
- The Blacksmith
- How to acquire Miku
Hello everyone,
Hubris here with details on another fantastic offer from Freecash. Unlike some others, this one is a Freecash exclusive, which guarantees they'll send you the funds once completed (without tricky wordplay), and most likely on the same day you've finished a given task. That has been my experience for each of the tasks I completed, which included everything except getting the hero Miku, achieving the purchase points, the level 4 hero (which Freecash has still not paid out), and level 1300 castle.
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Kingdom Guard's Freecash offer page (10/23) |
An Overview of Kingdom Guard's Freecash Offer
First, let me note that the tasks associated with purchase points are not going to come out even, let alone grant you any profit. For $5 in-game, you receive ~500 purchase points, while for $100, you receive ~14,000 purchase points; that's about 100 purchase points per dollar for small batches, and ~140 purchase points per dollar on bulk purchases. Unfortunately, that means you would be spending $100 to reach the first purchase point task, a net loss of $50, and $400 for the second purchase points task, a net loss of $240. However, that's not to say that you shouldn't make any purchases, not if it will help you achieve the other goals (and come out net-positive, for essentially discounted investment).
Obviously the big attraction here is the final goal of achieving castle level 1300 for a whopping $480! You might be asking, is it possible to achieve that without spending money (F2P)? The short answer is no. Is it possible to achieve with decent net-profit? Very likely. If you can level up your castle by ~46 levels per day for 28 days, you can achieve the goal. However, it's definitely going to cost you not only time, but some funds to get there. So let's get into the details here:
The low hanging fruits are to reach castle level 5 in 30 minutes, purchasing the elite monthly card (actually a net-positive purchase, and a substantial aid for the rest of the tasks), reach castle level 76 in 3 days, and killing 30 titans within 3 days. Between these four tasks, you'll earn yourself $20, not bad already. The elite monthly card costs $10 and gives you $12 back, so it's definitely worth your investment. With that purchase, you should be able to to achieve all of these in the first day or two.
The next tasks within easy striking distance are killing 90 titans for $7, and reaching castle level 230 within 14 days for $9, a combined $16. Conservatively, you can initiate rallies and kill ~5 titans per day in the beginning, and double that later on. However, achieving daily goals, alliance goals, and other event opportunities could shorten that timeframe.
It begins to get a lot more difficult to hit the 250 titans, simply because in Kingdom Guard, your ability to initiate rallies costs energy, and depending on your level, you have a definite limit to run up against. To hit this goal you might have to start spending gems, watching ads (if no elite monthly pass), or spending money to earn appropriate resources. Otherwise it's just about time, since you slowly accrue new energy every 15 minutes or so.
Obviously, the most difficult task is achieving the castle level of 1300. I am currently in the 500s, with 14 days left to hit 1300, having spent maybe a total of $25 (10 of which was for the monthly elite pass), and I've already been struggling to hit my goal of 45 castle levels- down by about 15 levels- since the mid 400s. It's very likely I'll have to fork out some cash in order to get the $480, though hopefully only like $100 or so (I'll update this post as I get further along). Another difficult task is achieving a 4-star hero, since the weaker (and more accessible) heroes are less useful in the tower defense and on the world map. I chose two mid-range characters (SR-rank), Ophelia and Harold, which has currently allowed me to promote Ophelia to 3-star, though I'm struggling to get enough to move further up to four stars. Please note, it is impossible to promote a R rank character like Daniel to 4-stars, since they have a hard limit of two-stars. You must pic a SR or SSR-rank hero to achieve four stars.
So, how do you play Kingdom Guard and achieve those tasks?
The whole backbone of your operation is going to be the tower defense aspect:
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Kingdom Guard's tower defense mini-game |
As you level up, you'll unlock more of those wooden spaces floating in the river at the bottom of the screen. That space is used so that you can 'train' units and merge them to level of your tower units. Please note that you can move your units around on the towers, and can even place your heroes there for a very effective attack. Merging units can uniquely grant you daily goal achievements, which pays out 'hero cards' in the form of the weak hero 'Daniel'. You can then use Daniel or a handful of other weak heroes to upgrade your good ones.
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The upgrade section of the hero page |
Heroes will end up playing an essential role as you advance through the later levels of the tower defense game, because your units, even when tiered-up, will not deal enough damage to stop the bosses, or the lethal combination of ninjas and hobgoblins. Leveling up your heroes also has the added bonus of making you stronger for world map combat, which could happen depending on your alliance and their goals.
Why does the tower defense section matter? It's the primary source of gold and stone for your kingdom for the vast bulk of the game. Gold is used to train/merge units in the tower defense game, as well as to buy various (though limited) resources elsewhere, and most importantly, to pay for your castle upgrades. Stone is hugely important and one of the biggest roadblocks to castle upgrades as you level up. Start amassing stone early, and really pick an alliance that already has or will acquire stone as part of their territory.
That being said, if you rush through the tower defense section, at a certain point you'll run into a devious artificial limit placed there by the developers, the dreaded warning that your castle is too low in level to advance further.
If that happens, you'll have to switch to the Kingdom page and upgrade your castle before you gain any further tower defense levels or resources from that mini-game.
At the start of the game, defeating the bosses every 5 rounds of tower defense will net you a good amount of stone and gold, usually enough to cover part of a castle upgrade, if not the whole thing. However, by the 2-300s (castle level), you'll only earn enough in the tower defense every other boss, and by the 400s, it's more like every 1 out of 3 boss, or less. By tower defense stage 7,200, you'll start being rewarded with 50 wood instead of stone, which means you'll need a supply stocked up ahead of time if you're lower than castle level 500 at that point.
Notable Tower Defense Enemies
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Ice viking (Left), Ninja (Right), Hobgoblin (Right) |
None of the enemies put up much trouble regardless of the unit composition I run with, with the exception of these three. The Ice Viking (my term) boss can be a real pain, and almost always requires waiting for days until I can afford to upgrade my heroes by a number of levels, tier-up my units, or if I can somehow squeeze off a promotion for a hero. For him you will definitely need to save your hero abilities to maximize damage. He hardly seems to be slowed by my ice wizards, which always my go-to strategy.
The other two enemies are regular units, but can also present as annoying adversaries, because after a particularly difficult boss you can be without hero abilities for the moment, which can cause backsliding (although each boss serves as a hard checkpoint). The ninjas in later levels can absorb quite a bit of damage, and due to their speed they can slip past your powerful heroes, becoming more than enough of a challenge for your other towers. The hobgoblins are pretty beefy, and for whatever reason, they tend to be paired with the ninjas, meaning that your heroes will be focused on the hobgoblins as the ninjas sneak past and destroy your base. I make heavy use of ice wizards here in order to slow down the ninjas, then try to blow them up with any hero abilities I have available. Often times just a single sight of hobgoblins+ninjas will make me go nuclear.
Total Breakdown of Tower Defense Enemies
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Dwarves can be resistant in huge numbers, but splash heroes can crush them easily. |
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Ice frog does slow your heroes and units, which can be a problem if assassins are present. |
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Frog Warriors are one of the tougher units, paired with Assassins, they are deadly. |
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Bats are no problem whatsoever, they're fast like Assassins but much weaker. |
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Assassins, for whatever reason, are not only fast but tough. Watch out. |
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Orc Warriors are generally not a problem, at least until they come in huge numbers and in later stages. |
Breakdown of Boss Enemies
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Queen of Pain is pretty much just the Succubus who can burst, fairly easy. |
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Lava Behemoth is fairly straight forward, a big tank that you can't freeze but can slow. |
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Desert Behemoth is just a big tank, but you can freeze and slow him. |
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Succubus is honestly the easiest boss to fight, should be no problems, even with her immunity to slow. |
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Frost Giant is the toughest boss, due to his extreme toughness, and total immunity to slowing and freezing. |
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Just a big tank, can soak up lots of damage, but easy enough. |
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One of the easier bosses alongside Succubus, a tank but not as strong as Orc Beserker. |
Sources of Castle Upgrade Resources
Castle upgrades require gold and stone in early levels, and from 500 up add wood as a requirement, and presumably from 1,000 up add iron as a requirement. As I've stated before, the primary bulk of stone up to stage 7,200 comes from the tower defense mini-game. However, there are plenty of other ways to gather stone, at a much slower pace. Early on in the game initiating rallies against titans is a great way to get 10 stone at a time, so upgrading the number of heroes and armies quick will dramatically increase how much you're able to net through this method, and also dovetails nicely with the Freecash tasks of eliminating X number of titans. Normal and advanced chests are also another way to get stone, which can be purchased through various events (typically by earning a specific kind of token unique to that event and exchanged at different rates) or achieved through the daily/weekly/monthly goals. Your alliance is also another way to get a small amount of stone, since alliance territory can possibly encapsulate a quarry on the world map, which produces a minuscule amount of stone each reward period. If you get desperate to keep up with the goal of 45-46 levels per day, you can also use your gems to buy the the stone directly in the castle upgrade page, but gems on the unspoken currency of a large number of different resources, and thus must be used sparingly. Eventually, the Goddess Trials and Dimensional Tunnel will open on your server, and there you can begin to earn goddess coins and mithril (respectively), where you can purchase a solid amount of stone or wood, depending how your level of development in all of your kingdom stats. If you are lucky enough to earn "Custom Construction Items", you can exchange 1 of them for 20 stone, or 10 for 200, a great deal. However, I have tended to use those sparingly, because I have a suspicion that they will be more useful for acquiring wood and iron down the road.
Dimensional Tunnel
When the dimensional tunnel opens up on your server, that will present a great opportunity to purchase not just stone, wood, and iron, but also hero cards to upgrade your specific hero to 4-stars, per the Freecash task requirement.
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Dimensional Tunnel landing page |
The gist of the dimensional tunnel is that you send your heroes to mine mithril. There are 30 pages or "free times" (as it is oddly described) of mithril mining, with six spaces on each page, at least for the Normal Mithril section. There is also an Advanced Mithril and Perfect Mithril page, but which require power levels of 1 billion and 50 billion respectively; that's effectively barred participation for 99% of my server's participants.
If there are no free spots, you can either attack someone occupying a spot (hopefully you are stronger, there's no easy way to see), or you can click "search" and go to another page in search of unoccupied mithril veins. However, keep in mind that if you click search 30 times within the refresh rate, then you're stuck on whatever page, although you could technically have heroes mining across different pages, not just the one you're looking at. There's no way to go and see which pages your heroes are on, so if you accidentally click search you'll have to deploy units there.
You can mine each vein for 12 hours, which is the max time for any single mining session. However, it's like you'll get booted off of each vein, unless you are extremely powerful. On the Normal section, that means a theoretical maximum of 432,000 mithril per hero per 12 hour period. Once you have acquired some mithril, you can check out the store section (in the dimensional tunnel) and exchange mithril for items, which change on a daily and weekly basis.
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The Daily Store for Dimensional Tunnel |
I've seen that stone is pretty much worth 1,000 mithril, wood, 5,000 mithril, and iron, 20,000 mithril. That means every 12 hours per hero (assuming you're not attacked), you can buy 432 stone. Hero cards are a bit more expensive at 140,000 mithril, and generally have low limits, so you can't make out with too many of them. Another item of huge note here is the crowns offered in the weekly store, since they are key to fully powering up your troops, and are otherwise only acquired through real world money in the Kingdom Guard store.
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The Weekly Store for Dimensional Tunnel |
Besides waiting the full 12 hours to redeem your mithril, you can also recall your heroes periodically, which updates your standing in the mithril-gathering rankings, and at the end of a certain period you'll be rewarded for your rank. It also means you can immediately spend mithril to purchase resources, which will be very helpful for acquiring stone/wood/iron, but might not apply for purchasing the hero cards, since that will take a number of hours to achieve.
Promoting Your Hero to 4-Stars
Promoting your hero to four stars is within the timeframe specified by the Freecash offer is actually one of the most difficult tasks, with the sole exception of leveling the castle to 1300. Part of that is because there is no direct way to purchase hero cards, rather they can only be 'raffled' by acquiring recruitment tickets in the Tavern, exchanged for mithril or goddess coins (or other event tokens, including for your alliance and its store), or otherwise won through achievements.
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The Hero promotion page |
I have successfully achieved the 4-star Hero, although Freecash has not paid out to me yet. Ironically, it was not Ophelia who reached that point for me, but actually Kris, once my alliance gained access to a Dragon's Nest, due to the alliance achievements. Ophelia is still 80 million gold away from reaching 4-star for me.
Going forward, I would recommend identifying which hero card will be rewarded when you achieve alliance/personal achievements, and using that character. For me that was the hero Kris, and even without putting any effort into acquiring her cards, she achieved the 4-star task. Make sure you do this for your offer, or quickly switch if you are just now reading this.
Dragon's Nests
Dragon's Nests are an integral part of advancing not only your alliance, but your own kingdom. When you choose an alliance, make sure that you pick on with access to a lvl 1 dragon nest, or, switch later to one that does. You cannot continue to advance in the alliance or personal achievements, which means you will stall out on receiving alliance silver, a key source of champion cards among other resources.
A Dragon's Nest is absolutely critical to receiving adequate levels of gold for upgrading your castle quickly (and not tapping into gems or other resources for this purpose) or acquiring the hero cards for drawing at the tavern.
The Blacksmith
The Blacksmith is unlocked in the castle level 300s. This building can upgrade weapons to a certain limit, but afterwards need a rare item called "Titan's Blood" which can only be purchased or exchanged for event tokens, although the Bounty Hall can reward you with items like Titan's Blood, though succeeding in those missions is rather difficult.
How to Acquire Miku
Miku is a hero like any other, but can only be acquired through a purchase (which is 50x more costly than the $1 earnings from the Freecash offer) or by winning her in an event which comes every now and then. You can check the calendar to see what events are active and their duration. Keep in mind that in most events you're competing against everyone, meaning it's a bit difficult.
If you are just going for the achievement and no cost will stop you, you can find the permanent purchase page for $49.99 in the VIP section of Kingdom Guard, at the very bottom of the screen, like below.
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The only permanent place to purchase Miku |
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